This is big news, in part because he knows what he’s doing (John worked on dports and created synth) and because it’s cross-platform. The prior work on synth is part of the reason DragonFly works so well under pressure – the “build everything as fast as possible as complete as possible” strategy makes a great stress test.
There’s no need to change software management strategies yet. It can be used at the same time as dports, so it doesn’t necessarily change anything for the next DragonFly release.
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Author: Justin Sherrill
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